game-theoretical

game-theoretical
Of, relating to or defined in terms of game theory.

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  • Game semantics — (German: dialogische Logik) is an approach to formal semantics that grounds the concepts of truth or validity on game theoretic concepts, such as the existence of a winning strategy for a player, somewhat resembling Socratic dialogues or medieval …   Wikipedia

  • Game theory — is a branch of applied mathematics that is used in the social sciences (most notably economics), biology, engineering, political science, computer science (mainly for artificial intelligence), and philosophy. Game theory attempts to… …   Wikipedia

  • game theory — n. A branch of mathematics that deals with strategies for maximizing gains or minimizing losses in competitive situations having defined constraints and involving random factors. Note: Game theory is used for modelling and analysis of various… …   The Collaborative International Dictionary of English

  • Theoretical ecology — Mathematical models developed in theoretical ecology predict complex food webs are less stable than simple webs.[1]:75–77[2]:64 …   Wikipedia

  • game theory — a mathematical theory that deals with strategies for maximizing gains and minimizing losses within prescribed constraints, as the rules of a card game: widely applied in the solution of various decision making problems, as those of military… …   Universalium

  • Go (game) — This article is about Go, the board game. For other uses, see Go (disambiguation). Goe redirects here. For other uses, see GOE (disambiguation). Go Go is played on a grid of black lines (usually 19×19). The playing pieces, called stones, are… …   Wikipedia

  • Multiplayer game — This article is about multiplayer games in general. For video games, see Multiplayer video game. The Card Players by Lucas van Leyden A multiplayer game is a game which is played by several players.[1] …   Wikipedia

  • Screening game — A screening game is a two player principal agent type game used in economic and game theoretical modeling. Principal agent problems are situations where there are two players whose interests are not necessarily at ends, but where complete honesty …   Wikipedia

  • Mafia (party game) — Designer(s) Dimitry Davidoff Players 4 or more1 Age range 12 and up Skill(s) required Strategic thought Team play Social skills Roleplay 1See Basic gameplay below …   Wikipedia

  • Half-Life (video game) — Infobox VG title=Half Life caption=The box art for Half Life shows the title on a rusted orange background, below the Greek lambda letter. developer=Valve Software publisher=Sierra Studios Electronic Arts Valve Software designer= engine=GoldSrc… …   Wikipedia

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