rendered

  • 81MINHAG — (Heb. מִנְהָג; custom, usage ) from the verb to lead. DEFINITION The word is found in the Bible (II Kings 9:2) meaning the driving (of a chariot) but it was taken by the rabbis to refer to usage. As such, it is used in a wide variety of senses.… …

    Encyclopedia of Judaism

  • 82MISHPAT IVRI — This article is arranged according to the following outline: definition and terminology RELIGIOUS HALAKHAH AND LEGAL HALAKHAH common features law and morals de oraita and de rabbanan distinguishing between the two categories legal consequences of …

    Encyclopedia of Judaism

  • 83Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene …

    Wikipedia

  • 84Final Fantasy VII — Infobox VG title = Final Fantasy VII caption = North American box art developer = Square publisher = PlayStation vgrelease|JP=Square|NA=SCE America|INT=Square|PAL=SCE EuropeWindows Eidos Interactive designer = Hironobu Sakaguchi Yoshinori Kitase… …

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  • 85Z-buffering — Z buffer data In computer graphics, z buffering is the management of image depth coordinates in three dimensional (3 D) graphics, usually done in hardware, sometimes in software. It is one solution to the visibility problem, which is the problem… …

    Wikipedia

  • 86Cut scene — A cut scene is a sequence in a video game over which the player has little or no control, often breaking up the gameplay and used to advance the plot, present character development, and provide background information, atmosphere, dialogue and… …

    Wikipedia

  • 87Myst — This article is about the video game. For the media franchise, see Myst (series). Myst Developer(s) Cyan Publisher(s) Brøderbund …

    Wikipedia

  • 88V. R. Krishna Iyer — IntroductionJustice V. R. Krishna Iyerwas Home minister and minister for law, power, prisons, irrigation and social welfare in the Government of the State of Kerala following the victory of the Communist Party of India under E. M. S.… …

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  • 89Particle system — The term particle system refers to a computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to reproduce with conventional rendering techniques. Examples of such phenomena which are commonly replicated… …

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  • 90Wallhacking — is the changing of wall properties in first person shooters. Most wallhacks are used to make a map s walls at least partially transparent, allowing players to see objects lying behind a wall. Wallhacking is usually considered cheating, analogous… …

    Wikipedia